AI Insights · Timothy · October 2021
Top 5 Digital Pacifier Games on iOS in Middle East Q3 2021
In Q3 2021, the top 5 digital pacifier games on iOS in the Middle East saw varied performance trends in weekly downloads, revenue, and active users, as reported by Sensor Tower.
In Q3 2021, the performance of the top 5 digital pacifier games on iOS in the Middle East showcased diverse trends in weekly downloads, revenue, and active users, according to Sensor Tower data.
PK XD: Fun, friends & games from Afterverse Games experienced fluctuations in weekly revenue, peaking around $18.1K in mid-September. Weekly downloads showed a decline, starting at 27K in late June and dropping to approximately 10.4K by the end of September. Active users decreased from 147.6K to 124.2K over the quarter.
Talking Tom Gold Run by Outfit7 Limited saw a notable increase in weekly revenue, with the highest point reaching roughly $2.1K in the last week of September. Weekly downloads and active users both showed a downward trend, with downloads falling from 12.2K at the end of June to 7.8K by the end of September, and active users dropping from 152.6K to 140.8K during the same period.
Hill Climb Racing from Fingersoft had significant spikes in revenue, peaking at about $2.1K in early September. Weekly downloads also saw a surge, reaching 17.3K in the first week of September before declining to 8.2K by the end of the month. Active users fluctuated, peaking at 140K in early September and then decreasing to 102.9K by the end of the quarter.
Talking Tom Hero Dash, another title from Outfit7 Limited, experienced a decline in weekly revenue, dropping to around $533 by the end of September. Weekly downloads remained relatively steady, averaging around 8K throughout the quarter. Active users showed a slight decrease from 94.8K at the end of June to 86.9K by the end of September.
Color by Number: Coloring Games by Wildlife Studios saw weekly revenue peaking at approximately $4.3K in early August. Weekly downloads declined significantly from 11.5K at the end of June to just 1.9K by the end of September. Active users also decreased, starting at 42.4K and dropping to 23K over the quarter.
These insights are based on Sensor Tower data. For more detailed analytics, visit Sensor Tower.